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Real-time visualization of animated trees
University of Gävle, Department of Mathematics, Natural and Computer Sciences, Ämnesavdelningen för datavetenskap.
University of Gävle, Department of Mathematics, Natural and Computer Sciences, Ämnesavdelningen för datavetenskap.ORCID iD: 0000-0003-0085-5829
2005 (English)In: The Visual Computer, ISSN 0178-2789, E-ISSN 1432-2315, Vol. 21, no 6, p. 397-405Article in journal (Refereed) Published
Abstract [en]

Realistic visualization of plants and trees has recently received increased interest in various fields of applications. Limited computational power and the extreme complexity of botanical structures have called for tradeoffs between interactivity and realism. In this paper we present methods for the creation and real-time visualization of animated trees. In contrast to other previous research, our work is geared toward near-field visualization of highly detailed areas of forestry scenes with animation. We describe methods for rendering and shading of trees by utilizing the programmable hardware of consumer-grade graphics cards. We then describe a straightforward technique for animation of swaying stems and fluttering foliage that can be executed locally on a graphics processor. Our results show that highly detailed tree structures can be visualized at real-time frame rates and that animation of plant structures can be accomplished without sacrificing performance.

Place, publisher, year, edition, pages
2005. Vol. 21, no 6, p. 397-405
Keywords [en]
Forest visualization, Point rendering, Vertex animation, Tree modeling
Identifiers
URN: urn:nbn:se:hig:diva-1108DOI: 10.1007/s00371-005-0295-1ISI: 000230991100004OAI: oai:DiVA.org:hig-1108DiVA, id: diva2:117770
Available from: 2007-12-13 Created: 2007-12-13 Last updated: 2018-03-13Bibliographically approved

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Wesslén, DanielSeipel, Stefan

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