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An Alternative Model for Shading of Diffuse Light for Rough Materials
University of Gävle, Department of Mathematics, Natural and Computer Sciences, Ämnesavdelningen för datavetenskap.
2008 (English)In: Game Programming Gems 7 / [ed] Scott Jacobs, Boston: Charles River Media , 2008, p. 191-198Chapter in book (Other (popular science, discussion, etc.))
Place, publisher, year, edition, pages
Boston: Charles River Media , 2008. p. 191-198
National Category
Computer and Information Sciences
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URN: urn:nbn:se:hig:diva-2047ISBN: 978-1-58450-527-3 (print)OAI: oai:DiVA.org:hig-2047DiVA, id: diva2:118709
Available from: 2008-09-08 Created: 2008-09-08 Last updated: 2018-03-13Bibliographically approved

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Hast, Anders

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CiteExportLink to record
Permanent link

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Citation style
  • apa
  • harvard-cite-them-right
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • sv-SE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • de-DE
  • Other locale
More languages
Output format
  • html
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