Gravity Control System: Realistic Balanced Poses and Animations
2007 (English)Independent thesis Basic level (degree of Bachelor), 10 points / 15 hp
Student thesis
Abstract [en]
The Gravity Control for Maya will be extraordinary
beneficial to an animator trying to create realistic
animation, by calculating the center of gravity and area
of balance. This control will provide the animator with
the ability to rotate around the center of gravity and
keep the character in a balanced pose. With that ability,
the animator can easily create accurate poses and
animation, such as mid-air flips. The system also
supports a vast number of characters with different
shapes, sizes and number of limbs.
Place, publisher, year, edition, pages
2007. , p. 26
Keywords [en]
CG, Animation, Custom Nodes and attributes, Rig Scripting, Constrain Scripting, Connection Scripting, 3D, GUI, Maya plug-ins, Mel, Mel Procedures
National Category
Computer Sciences
Identifiers
URN: urn:nbn:se:hig:diva-158Archive number: NEX960OAI: oai:DiVA.org:hig-158DiVA, id: diva2:119711
Uppsok
teknik
Supervisors
Examiners
2007-07-052007-07-052018-01-13