Comparing FumeFx with Autodesk Maya Dynamic System
2008 (English)Independent thesis Basic level (degree of Bachelor), 10 points / 15 hp
Student thesis
Abstract [en]
One of the main problem areas within computer graphics is simulating natural phenomena’s, working with fluid solvers, and particle systems. In the special effects industry, there is a demand for mimicking appearance of common special effect such as fire, smoke, and water. Autodesk Maya and FumeFx are used for exploring those methods in creating smoke and fire simulations and implementing those into a
large dynamic system, while researching the possibility to efficiently control and modify an entire dynamic system on a per object level. Final production renders results are from both Maya and FumeFx.
Place, publisher, year, edition, pages
2008. , p. 29
Keywords [en]
smoke, fire, explosion, particle, fluid, Maya, FumeFx, Special Effects, dynamics, simulation
National Category
Computer Sciences
Identifiers
URN: urn:nbn:se:hig:diva-610Archive number: NEX 1068OAI: oai:DiVA.org:hig-610DiVA, id: diva2:120187
Uppsok
teknik
Supervisors
Examiners
2008-06-192008-06-192018-01-13