hig.sePublications
Change search
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • harvard-cite-them-right
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • sv-SE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • de-DE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
Analysis of Augmented Reality Games on Android platform
University of Gävle, Faculty of Engineering and Sustainable Development, Department of Industrial Development, IT and Land Management.ORCID iD: 0000-0003-0327-4982
2013 (English)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesis
Abstract [en]

In this paper the research surrounding the Augmented Reality in games on Android platform was performed by testing 108 games from Google Play Market and by analyzing the hundreds of user reviews to determine the level of acceptance and the level of technical stability of the mobile games based on that technology. The Location-based, Marker-based and games based on somewhat different approach were studied and compared by the runtimes, game genres and by the featuring aspects including the presence of multiplayer mode, sound effects and the dimension that the virtual objects were positioned in. The overview of the studied games was presented in this paper. The results, for instance, include that the AR game variation is very narrow in terms of gameplay style and technical issues are very commonly encountered and it makes them very influential to the gameplay experience. The rareness of the multiplayer mode among the AR games was discovered meaning the domination of the single-player game designs. The Marker-based games were in general more computationaly heavy than Location-based games when it comes to the runtime performance.

Place, publisher, year, edition, pages
2013. , p. 44
National Category
Computer Sciences
Identifiers
URN: urn:nbn:se:hig:diva-14431OAI: oai:DiVA.org:hig-14431DiVA, id: diva2:627588
Subject / course
Computer science
Educational program
Computer science
Supervisors
Examiners
Available from: 2013-06-24 Created: 2013-06-12 Last updated: 2018-01-11Bibliographically approved

Open Access in DiVA

Analysis of Augmented Reality Games on Android platform(2547 kB)1652 downloads
File information
File name FULLTEXT01.pdfFile size 2547 kBChecksum SHA-512
45a0a9d258668079f2df677c4de73f04e221c13496577910c699e34ecf18b1e0d20f61d3df2cadc0dba9e1c41873571bd9aa78604c60c1b1b68214865d37d2d4
Type fulltextMimetype application/pdf

Search in DiVA

By author/editor
Fekolkin, Roman
By organisation
Department of Industrial Development, IT and Land Management
Computer Sciences

Search outside of DiVA

GoogleGoogle Scholar
Total: 1652 downloads
The number of downloads is the sum of all downloads of full texts. It may include eg previous versions that are now no longer available

urn-nbn

Altmetric score

urn-nbn
Total: 717 hits
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • harvard-cite-them-right
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • sv-SE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • de-DE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf